The World Stock Exchange (WSE) was a fictional securities exchange created Hope Capital Pty. Ltd. of Melbourne, Australia and managed by CEO, Luke Connell. The game opened on March 5, 2007 and first appeared in the virtual world of Second Life. Transactions occurred outside of Second Life on the WSE website.The game initially used the Linden Dollar currency from Second Life and in July 2007 integrated a new fictional currency called the World Internet Currency (WIC, WICS, W$). In its first 25 days, the WSE generated $200,000 in trading volume. Players of the game were not legally protected as with real stock exchange, instead trading was governed by the Linden Labs terms of service and the listing rules created by Connell.
The Grand Exchange (GE) is a trading system for players to buy and sell from each other almost every tradeable item (currently 3,415 items). Members get six (6) spaces in which they may trade items, but free players are only permitted two (2). Traders don't need to advertise, meet each other, or even wait at the GE for their trades to finish. All coins and items from fully and partly finished trades are collectable at any bank, but not at bank chests (except the one in the clan wars lobby) or deposit boxes. This trading system resembles a real-life electronic assist exchange. Many players find it useful to sell items on the Grand Exchange rather than to a General Store, as the profit margin is much larger for useful items.As we go through the various ideals behind Stock Tips, try to find the one that matches your particular trading style with associated risks and rewards.
All trade 4 target restrictions are intended to reduce price manipulation, real-world trading, and/or unfair interactions between players with different levels. On the issue of price manipulation, Jagex said, "We are keen to keep a player-driven economy, so the prices are worked out using the supply and demand rules above. We will only intervene as a last resort, and only if we think price manipulation is going on, although the system has lots of safeguards to prevent that."[1] Trade restrictions are those safeguards. On 1 February all price (but not necessarily trade) restrictions were removed. (edit: Many of the below restrictions changed on 1 February and have not been updated).
The Grand Exchange (GE) is a trading system for players to buy and sell from each other almost every tradeable item (currently 3,415 items). Members get six (6) spaces in which they may trade items, but free players are only permitted two (2). Traders don't need to advertise, meet each other, or even wait at the GE for their trades to finish. All coins and items from fully and partly finished trades are collectable at any bank, but not at bank chests (except the one in the clan wars lobby) or deposit boxes. This trading system resembles a real-life electronic assist exchange. Many players find it useful to sell items on the Grand Exchange rather than to a General Store, as the profit margin is much larger for useful items.As we go through the various ideals behind Stock Tips, try to find the one that matches your particular trading style with associated risks and rewards.
All trade 4 target restrictions are intended to reduce price manipulation, real-world trading, and/or unfair interactions between players with different levels. On the issue of price manipulation, Jagex said, "We are keen to keep a player-driven economy, so the prices are worked out using the supply and demand rules above. We will only intervene as a last resort, and only if we think price manipulation is going on, although the system has lots of safeguards to prevent that."[1] Trade restrictions are those safeguards. On 1 February all price (but not necessarily trade) restrictions were removed. (edit: Many of the below restrictions changed on 1 February and have not been updated).
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